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  • Type : Limited company
  • Activity : Video games
  • Cessation place : Nottingham

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Linux Game Publishing, Ltd.

Linux Game Publishing

Type :  

  Summary  

Linux Game Publishing is a software company based in Nottingham in England. It ports, publishes and sells video games running on Linux operating systems. As well as porting games, LGP also sponsors the development of Grapple, a free software network library for games. As well as acting as a Linux game porter in of themselves, they also function as a publisher for other Linux game developers and porters.

  Biography  

The company was founded on October 15, 2001 by Michael Simms when the similarly oriented Loki Software filed for bankruptcy. Simms had previously founded the Tux Games retailer a few years earlier, and the collapse of Loki would have gravely affected his available stock. Linux Game Publishing had initially tried to pick up the support rights to many of Loki's titles, but in the end they were only able to acquire the rights to MindRover: The Europa Project. They were able to, however, pick up the publishing rights to Creatures: Internet Edition as well as the rights to the port of Majesty: Gold Edition which was previously being developed by Tribsoft. Empowered by the addition of former Loki employee Mike Phillips, LGP released its first title on December 21, 2001.


From there the company gained the publishing rights to several other game titles including Candy Cruncher, NingPo MahJong, Hyperspace Delivery Boy!, and Soul Ride, as well as Disciples II: Dark Prophecy. The later has been described by Michael Simms as "LGP’s DNF" and has been said to have been the cause of several resignations from the company, including that of aforementioned employee Mike Phillips. It has still, alongside another long delayed game Bandits: Phoenix Rising, yet to be released.

In December 2008, LGP launched PenguinPlay, a new website for Linux gamers, allowing matchmaking for multiplayer games, and social networking. In June 2009 they began offering downloadable games and game rentals. In August 2009 they grudgingly dropped support for all PowerPC games. In September 2009 they released the first commercial game for Linux using the Nvidia PhysX middleware. In late September 2010 the Linux Game Publishing server suffered a massive hard drive failure which took down all of their online infrastructure, including related websites such as Tux Games and The Linux Game Tome. Various other unforeseen issues caused the recovery not to take place until late November, with partial service being restored on November 23, 2010, with full recovery not being made until December 8, 2010. They have since stated that work is going well on their current project, and that they have a working build of it in internal alpha testing.

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  Sources

Whole or part of the information contained in this card come from the Wikipedia article "Linux Game Publishing", licensed under CC-BY-SA full list of contributors here.